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Learning Haskell with Chess

Categories: Education

This page is about learning Haskell using the board game Chess as a running example. The complete code can be found at http://www.steffen-mazanek.de/dateien/projekte/hsChess.zip.

@German Haskellers: You may also have a look at the tex-files used for our student exercises, http://www.steffen-mazanek.de/dateien/projekte/hsChess-teaching-german.zip.

Contents

1 Exercise 1 - data types

1.1 Learning targets

1.2 Tasks

2 Exercise 2 - move generator

2.1 Learning targets

2.2 Tasks

3 Exercise 3 - gametree generation and minimax algorithm

3.1 Learning targets

3.2 Tasks

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This page has been accessed 2,068 times. This page was last modified 22:42, 15 June 2007. Recent content is available under a simple permissive license.