/* include/HsGLUTConfig.h.  Generated by configure.  */
/* include/HsGLUTConfig.h.in.  Generated from configure.ac by autoheader.  */

/* C flags for GLUT, as a list of string literals. */
#define GLUT_CFLAGS 

/* Extra libraries for GLUT, as a list of string literals. */
#define GLUT_EXTRA_LIBS "HSGLUT_cbits"

/* Framework flags for GLUT, as a list of string literals. */
#define GLUT_FRAMEWORKS 

/* Library flags for GLUT, as a list of string literals. */
#define GLUT_LIBS "-lglut32" ,"-lglu32" ,"-lopengl32"

/* Define to 1 if you have the <GLUT/glut.h> header file. */
/* #undef HAVE_GLUT_GLUT_H */

/* Define to 1 if you have the <GL/glut.h> header file. */
#define HAVE_GL_GLUT_H 1

/* Define to 1 if you have the <inttypes.h> header file. */
#define HAVE_INTTYPES_H 1

/* Define to 1 if you have the <memory.h> header file. */
#define HAVE_MEMORY_H 1

/* Define to 1 if you have the <stdint.h> header file. */
#define HAVE_STDINT_H 1

/* Define to 1 if you have the <stdlib.h> header file. */
#define HAVE_STDLIB_H 1

/* Define to 1 if you have the <strings.h> header file. */
#define HAVE_STRINGS_H 1

/* Define to 1 if you have the <string.h> header file. */
#define HAVE_STRING_H 1

/* Define to 1 if you have the <sys/stat.h> header file. */
#define HAVE_SYS_STAT_H 1

/* Define to 1 if you have the <sys/types.h> header file. */
#define HAVE_SYS_TYPES_H 1

/* Define to 1 if you have the <unistd.h> header file. */
#define HAVE_UNISTD_H 1

/* Define to 1 if you have the <windows.h> header file. */
#define HAVE_WINDOWS_H 1

/* Define to the address where bug reports for this package should be sent. */
#define PACKAGE_BUGREPORT "sven.panne@aedion.de"

/* Define to the full name of this package. */
#define PACKAGE_NAME "Haskell GLUT package"

/* Define to the full name and version of this package. */
#define PACKAGE_STRING "Haskell GLUT package 2.0"

/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "GLUT"

/* Define to the version of this package. */
#define PACKAGE_VERSION "2.0"

/* Define to 1 if you have the ANSI C header files. */
#define STDC_HEADERS 1

/* Define to 1 if native OpenGL should be used on Mac OS X */
/* #undef USE_QUARTZ_OPENGL */

/* Define to 1 if the X Window System is missing or not being used. */
/* #undef X_DISPLAY_MISSING */
