[Haskell-cafe] How to use the GPU in Apple M2 from Haskell?

Carter Schonwald carter.schonwald at gmail.com
Sat Oct 28 22:19:09 UTC 2023


Write a program in metal shaders and link a c wrapper for the c++ wrapper
of metal api into Haskell via the ffi. Or use opencl / OpenGL APIs that
still work despite being deprecated.

On Fri, Oct 27, 2023 at 8:11 PM David Banas <capn.freako at gmail.com> wrote:

> Does anyone have a good reference for explicitly accessing the GPU in the
> new Apple M2 chip from a user Haskell program?
>
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